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Multimedia: The more the merrier

Collaborations of writers, artists, musicians and programmers yield lively work. Born Magazine is a source

This week, as I watched some animated poems and “played” a piece of interactive fiction, I couldn’t help but notice that many of the more sophisticated pieces took more than one person to build. Artistic collaboration is nothing new, of course, but within the emerging world of digital literature it seems to be more important than ever.

Is the new media changing the way artists work?

Chris Joseph might not go that far. But as a writer who works in a variety of digital media, he’s well aware that joining forces with other artists can yield some very interesting results.

Joseph is Digital Writer in Residence at the Institute of Creative Technologies at De Montfort University in Leicester, England. His multimedia project Animalamina (www.animalamina.com) is an unusual and delightful piece of interactive poetry for children. He created it in collaboration with 12 visual artists.

“I think collaboration is very common, and almost essential, for a full multimedia project,” Joseph says. “Very few people have the full range of skills required – writing, music, art, programming.”

Taking his inspiration from the classic storybook teaching tool of ABCs, Joseph first composed poems featuring animals representing each letter of the alphabet. There are buzzing bumblebees, for instance, and “very very vultures being (very) rude.”

He envisioned the project as a traditional print piece, but worried he wouldn’t have much to add to the already well-trodden ground of ABC books. Digital art, by contrast, was hopping with possibilities, especially for his intended audience of kids 5 to 11 – people who understand interactions with computers much better than their parents do.

He described his idea to his visual artist friends and asked them for submissions. The artists, working in different media, contributed pictures that Joseph then animated in Flash. The resulting piece is a dynamic set of interactive, interconnected poetry animations set to sleek electronic music that Joseph composed.

One of the most striking aspects of the piece is the breadth of styles represented. The backdrop of one scene is a panoramic photograph of a view from a mountaintop; the user spins the image around using the cursor in order to see the view from all angles. The piece representing the letter C features animated cats that began life as charming paintings by Clare Drapper, bright, splashy creatures wearing loony expressions that put me in mind of the pets in George Booth’s New Yorker cartoons.

Simply put, Animalamina wouldn’t be nearly as interesting without multiple contributors.

“I think I’ve been pretty fortunate so far in my collaborating partners. All the Animalamina artists were friends, including a couple who I’ve only ever known online, which was more important to me than any kind of assessment of ‘quality,’ and I love the variety of styles that resulted. But I think it suggests a basic problem, which is finding and funding collaborators to work on multimedia projects,” Joseph said.

This is the very problem Born Magazine (www.bornmagazine.com) exists to solve.

Created in 1996 in Seattle as a print publication that facilitated linkups between artists and writers, Born went online the following year. Today it features collaborations between creators of traditional literature and artists who work in digital media.

The current issue includes an unnerving poem called “He Wants to Take Your Picture,” written by Susan Brown and brought to life by the art/design team Synthetic Infatuation. As retro-cute images slide around and tell their own story, the poem is recited by a robot voice that doesn’t get the inflection of American English even remotely right – you know it, it’s the terrifying “Agnes” voice from your Mac’s VoiceOver program. The piece is as much performance art or film as it is a print poem.

Scott Benish, the magazine’s online curator, explains that some of Born’s collaborations are set in motion by Born editors, who select a poem or short prose piece from the submissions they’ve received and pass it on to a visual artist, who then interprets it in “interactive media.” Other times a team works together throughout the process, blending words and visuals from their project’s inception.

“Design – visuals, interactivity and audio – has the potential to really enhance the understanding of the piece, or even completely change the interpretation of a piece, which can be interesting or unfortunate, depending on the point of view of the writer,” Benish said.

A potential pitfall? There had to be one; without risk there is no art. In other words, stay tuned. This literature is evolving every day.
Katie Haegele is a writer who lives in Montgomery County. Visit her at www.thelalatheory.com.
Find this article at:

http://www.philly.com/inquirer/entertainment/books/20070930_Multimedia__The_more_the_merrier.html
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Getting ready for Nano

I’m teaching myself the art of fiction, so I expect a learning curve. Plotting BEFORE one writes is probably easier than what I’m doing, which is trying to fit a commercial plot onto what I have already written. This month I’m determined to outline the plot I’ve been working on for my novel.

My plan is to have a solid and very detailed outline of the novel before November 1st, then I can spend National Novel Writing Month writing the needed scenes. Officially, I think NANO encourages working on a new piece of work, but they mean that you must start the month with zero words and then [hopefully] finish with 50,000.

I have more than 100,000 words written for the novel, but most of them are not usable toward a finished product. Character and setting development came out of those words, so they aren’t “a waste.” A very tight, forward-moving commercial plot is what I’m after, not a long, drawn out, stream-of-consciousness mess that a lot of my 100,000+ word work currently is.

Novel writers usually fall into one of these two categories: outliners and typers. Some don’t write a word of their novel until they have an outline of the plot. Other writers concentrate on just getting some words and characters on the page and letting that stream of consciousness develop. I started this novel at NANO in 2004. I reached my first 50,000 words then, but as I kept adding to that pile, I realized my story and my plot weren’t coherent nor forward-moving. Taking part in NANO again without a detailed plot line will give more more disjointed writing. Some interesting developments may come out of it, but stream-of-consciousness gives diminishing returns after 100,000 words. If I keep writing, the story will veer so far away from my original plan that I will have to scrap it all. Already the story has to be reigned in. Hence, my need for a solid outline.

I’m running into two major problems: Being self-taught, I really don’t know how to plot, and being a full-time parent is my current occupation; it lends few opportunities for chunks of hours that I need. Changing the way I work, almost changing my whole personality, is proving to be my major roadblock. Writer’s block I don’t have, discipline-block I do. I must write in 5-minute snippets, have a palm pilot or paper handy for those small strikes of inspiration, keep the characters and their lives in my head at all times, etc. etc. A published novel and a writing career is my dream, and all of this is the tough personal work dreams require. It’s like running a marathon alone, without having trained and without even a single cheering fan. I ask myself if it is worth it everyday. There might not even be a finish line for me; publication isn’t guaranteed. But I’ll forge on. This isn’t a dream that I’m willing to give up.

  "You cannot dream yourself into a character; you must hammer and forge yourself one."
James A. Froude (1818 - 1894)
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Loglines #2 (and book descriptions)

Book descriptions on alibris are a great help with getting together a logline and a book description for your own (not written or not finished) novel. A solid logline and short book description are the key starting points to effective novel-length storytelling. Once you have these in place, you can constantly refer back to them if you find yourself blocked.

Timothy Hallihan has a fantastic website about finishing your novel. Here is how he sums up the logline:

A good way to start it is with the formula, ‘this is a story about someone who . . .’ Two examples: “Hamlet” is the story (okay, okay, on one level) of a prince who comes to suspect that his father, the King, was murdered by his uncle. “Oedipus Rex” is the story of a man who tries to sidestep his destiny.

 

Do that with your idea and then spin it out to a hundred words or so and see (a) what it looks like, and (b) how much you actually know or don’t know about it. And don’t worry if you don’t know how it’s going to come out. It’s much more important to understand the central characters and the basic situation than it is to have the whole story plotted out. (Much more about this later.)

 

This month, I’ll be preparing for November’s National Novel Writing Month. For some reason, NANO gets me writing with abandon like nothing else. I started my novel at NANO in 2004, and have been working on it when time permits since. This November, I’ll be using NANO time to fill in needed scenes in the story. I found this group on Viddler, and this young lady mentioned the Snowflake method of novel-writing. Here is how the Snowflake method guy, Randy Ingermanson, talks about starting your novel-writing adventures with the creation of a logline:

Step 1) Take an hour and write a one-sentence summary of your novel. Something like this: “A rogue physicist travels back in time to kill the apostle Paul.” (This is the summary for my first novel, Transgression.) The sentence will serve you forever as a ten-second selling tool. This is the big picture, the analog of that big starting triangle in the snowflake picture.

When you later write your book proposal, this sentence should appear very early in the proposal. It’s the hook that will sell your book to your editor, to your committee, to the sales force, to bookstore owners, and ultimately to readers. So make the best one you can!

Some hints on what makes a good sentence:

  • Shorter is better. Try for fewer than 15 words.
  • No character names, please! Better to say “a handicapped trapeze artist” than “Jane Doe”.
  • Tie together the big picture and the personal picture. Which character has the most to lose in this story? Now tell me what he or she wants to win.
  • Read the one-line blurbs on the New York Times Bestseller list to learn how to do this. Writing a one-sentence description is an art form.

Like many earnest plotters, I’ve started this process a few times. Collecting all of the descriptions and loglines that I’ve written and decidedly merging them into one solid, unchanging descriptor is my next step. I spent most of my day consolidating documents and rogue paragraphs. I hope to have this little gem of a plot-information super-highway paved and completed by the end of the month (an hour, as Mr. Ingermanson mentions, is woefully understated). Then I’ll be ready for NANO, prepared and focussed on only the scenes I need to write to finally enter the homestretch of finishing my novel.

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M-W’s word of the day : synca-wha?

Is this even ENGLISH? I get the Word of the Day emails from M-W.com. Usually, if I don’t know the word, I understand the definition. It’s very rare that the definition actually confuses me more. The etymology of the word is my last resort – in this case it’s even worse! These Merriam Webster wordies are WHACK, man.

 

The Word of the Day for September 28 is:
syncategorematic \sin-kat-uh-gor-uh-MAT-ik\ adjective
: forming a meaningful expression only in conjunction with a denotative expression (as a content word)
Example sentence:
“In any language, there will be what are called syncategorematic words, such as prepositions and articles,” explained Dr. Lewis.
See a map of “syncategorematic” in the Visual Thesaurus.
Did you know?
In ancient Greek logic, “katēgorēma” referred to something that was affirmed or denied about the subject in a proposition. For instance, in “the paper is white,” “whiteness” would be the “katēgorēma.” Seventeenth-century logicians extended this concept, which they called “categorem,” to cover the subject of the proposition as well. So, in the proposition “All men are mortal,” “mortality” is a categorem and so is “man.” But what about “all”? Words like “all” that signify quantity (as well as words that function as adverbs, prepositions, or conjunctions) are syncategoremata — that is, they are words that have meaning in propositions only when used in conjunction “with” other words. (“Syn-” means “with.”)

 

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Title that song contest

One of my fav local bands, RedHead Betty Takeout, sent an email (see below) asking for naming help for their song.

Give it a listen and see what you come up with. We’re writers! It’s kind of our job, isn’t it, coming up with the right words and names for things? I sent in my entry, I’ll let you know what they choose. Have fun!

Their email:

Beloved Betty fans,

As you know our brand new CD release is rapidly approaching.  (I
know, we're excited too...almost giddy).   We have one small problem
and need your help.  One of our new songs desperately needs a name.
Currently, the working title is "Ghost".   But the guys in the band
were just talking, and we just know that there are plenty of
wonderfully smart, and clever  Betty fans that will put their
creativity to the test and come up with somethin' better.   

CONTEST RULES: Whoever can come up with the best name wins!!! 

Just take a listen to this rough version of the song, and send your
suggested song title to redmail@redheadbettytakeout.com.    It's that
easy!

The winner will actually have their title used on the band's upcoming
CD release!!  Wow! (And, the guys may give you some free band stuff
too...It depends on how tasty your title is).

Click below to start...and make sure you listen for that chorus!...
http://www.redheadbettytakeout.com/music-24.html

Let the contest begin!  Entries must be submitted by October 31st,
2007.
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